Tuesday, November 27, 2012

New Schedule plus News of 11/27/2012

Black Ops 2 Came around the corner about 2 weeks ago, and the best thing about it, is that ether you love it or hate it. It use to be with me that in Modern Warfare 3, I was in the middle. But now it is awesome in my opinion. But every one wants to level up fast. So here is a trick to you guys. Because I am a level 9 1st prestige, and on my other account, or main account, I got a level 31. And I only played about 6 hours. All I know it took my Half of my day to prestige, because I only have 12 hours of play time at the weekends, because of school, and barely have any time during Mondays through Fridays. So here is the tip

Tips on how to level up faster
1.) Play Objective game types: You can play any objective game types, but what I recommend is the following,
  *Kill Confirmed, why, well it is faster paste, but now they well reward you for doing the objective, so when you kill someone and pick you there dog tags, you get twice as much kills when you kill him, So, if you do the math, that is a 150 points to your kill streak, and to get dogs it will take you 14 kills straight to get dogs, " An't nobody got time for that." So if you get a kill and pick up there dog tags, it will take you roughly about 9 though 10 times of killing and picking up there dog tags. And I think they Swarm is about 1500 or 1550 points, so it would take you about 10 times of killing and picking up dog tags for the 1500 one, and it will take you about 10 though 11 times to kill and pick up dog tags for the 1550 one.

  * Hardpoint: It is a new game mode, where it is just like Head Quarters but when you capture it, and died, you can still respwn, but it doesn't take a enemy to destroy the hardpoint though. If they wipe out you, your team mates, or both you guys out, they can instantly get some score back. But the reason why I like this is because it is much easier to get kills if you are in the hardpoint. Why, I don't know, but something tells me that where every the hard point is, the hardpoints have some good head glitches. You get your kill steak faster when you kill someone while in the hardpoint. But not that much though, but still a lot. You get a 125 points per kill if you are in the hard point. But the trick is that you need the get to the hardpoing first. Why, Because if you are the one who gets there first, you get 200 points towards your kill steak.

 * And finally, Capture the Flag, It is a fast past game where flanking is a most have. You got to flank a lot in order to get the flag, and sometimes, you have to defend the flag. But this isn't like Modern Warfare 3 where you get one point towards you kill steak, no not like that, You get 50 points taking the flag towards your kill streak and get 50 when you capture it, and you get 250 when you kill some one holding the flag. so if you get 5 kills getting to the flag, that is 1250 points, then you get the flag, that is an extra 50 points towards you kill steak, which make you have 1350 right now, then you get the flag, 50 points, then you get 3 more kills, which makes it 2000 points, and then you capture the flag and get 50, so that is 2050 points right there, So there you get you Swarm, and if you have a UAV or a RC-XD, then you just gotten your second one. It may sound easy, but really it's not, you do get a sign above you head basicly saying kill me please when you get a flag. So you are going to need more practice with this game 
mode in my opion.

2,.) Do your challenges, you get a bigger reward for doing your challenges, like you can get 100 XP for the first attachment, and goes up every time you get a new attachment, and I don't know what is up, but to me, it is like really easy to level up the attachments, in my opinion. But don't just do the attachment challenges, do more things you can do, then see if you want to do the things that are really hard to do. I sub jest that that you do 2 or 3 challenges till you complete one, then you can pick another.

3.) Practice, ether with real people in a MLG Game Battle ( Just go to www.gamebattles.majorleaguegaming.com ), Practice in League Play, or Practice in Combat Training. No lie, Combat Training is much harder then what you think it is in Black Ops 1, so play recruit till you get to ether Harden Difficulty, or Veteran  Difficulty, Which in my opinion, it is basicly you are playing with bot hackers, even though Recruit is just like a bot hacker, but a really poor bot hacker.




Also, my Schedule is messed up, just wanted to know it this would work for now on, I well post a new one, but it well be very little, but keeps me active every day, I was getting into the habit of posting 3 times a day, till my internet crashed, so I had to get a new and improve internet. So I am back, and for now on, This Schedule well be followed as plan to me.

1st post: 5:25

2nd post: 7:25

3rd post: 9:25

there for, if I don't do 2, I will probably do one, Sometimes things might not go as plan to me, but I am trying to do the best I can.

So that is it till I make updates, so have a good day and be safe. 

Wednesday, November 7, 2012

News of 11/7/2012 part 1

PlayStation Magazine is closing soon. Why though? Well we don't know why yet, but the holiday issue is the last magazine PlayStation well ever have. Sad news to all the PlayStation fans.

 Halo 4 is selling the Mutiplayer separately. Who ever was the person responsible for the manufacturing for the game, didn't put in Halo 4 disc 2. When the game came out Tuesday, 6 of November, 2012, it only came in with disc 1, Microsoft is currently calling the manufacturer's that they need to make a 2 disc in one case. But they are still going to make it $60, That my friends ( In my opinion ) is complete B.S. So the guys who bought the game for $60, need to pay another $60 for the Mutiplayer if the game didn't support multiplayer, So guys, if you do want the mulriplayer if the disc doesn't support it, go ahead, if you want it, but you don't got the money for it, you can ether save up or not buy it, and if you don't really like the game, then why on earth did you bought it. I just saying     :).


Mass Effect 4: Where Does BioWare Go from ME3?
NOVEMBER 7, 2012 7:00 AM ETHAN SMITH 0 COMMENTS

Mass Effect 4
BioWare Montreal producer Fabrice Condominas revealed recently that they have begun work on Mass Effect 4 and that the protagonist will not be Commander Shepard. Furthermore, he goes on to say that the protagonist will not be “Shepard 2” or “a soldier in the universe.” Fan reaction is mixed, as many decry the lack of closure at Shepard’s story in the most popular ending of Mass Effect 3. This statement that the protagonist will not be “Shepard 2” also leads to multiple interpretations. Since Shepard lacked many universal traits and was mostly defined by the players choices in-game, does this mean that the new protagonist will lack that degree of player input, or will the new protagonist just have significant differences in backstory and role in the galaxy?


 While the choice to introduce a new main character might be a good choice in the long-run, that does little to assuage the disappointment of players now–many of whom are extremely attached to their personal version of Shepard. Whoever the new protagonist is, players will have to have the ability to mold that character through choices the same way they did with Shepard. Mass Effect’s marketing strength has always rested in its ability to attract the shooter crowd and the role-playing gamers, and removing depth of choice for the player will alienate the latter crowd in droves. Sadly, if the auto-dialogue and “action mode” for Mass Effect 3 represent the direction that BioWare plans to take the series, this possibility may become reality.
As for possible new antagonists, with the Reaper threat dealt with, another question arises: what threat could possibly follow? Escalating beyond a timeless, innumerably vast, and virtually unstoppable force of destruction such as the Reapers could easily stretch suspension of disbelief to the breaking point. Going in the other direction and downsizing the conflict’s scale avoids the problems escalation might bring, but has brought new problems in practice for BioWare. One of the complaints about Dragon Age II was how the reduced scale made it feel more like a side-story than a true successor. That said, many other reasons kept the fan community from enjoying Dragon Age II, so such a change in scale may not be an issue as long as the rest of the game pleases gamers. With discontent with the endings still high even after the Extended Cut, BioWare will have a hefty task in appeasing the fans.

The ending controversy aside, the vast galaxy-wide differences between outcomes in each of the endings creates problems for a possible sequel. BioWare would have to essentially make a completely different game for each ending. The only way around this problem would be to canonize one of the endings of Mass Effect 3. In such a case, players that chose one of the other four endings will likely be quite displeased, especially considering how much BioWare plays up the importance of choice in their games. Should they decide to canonize a specific ending, the “Red” ending appears to be the natural choice because reliable data collected over the past months from the BioWare Social Network, the community itself, and elsewhere shows that the vast majority of players picked it. Fans of the other endings may end up displeased; but trying to please everyone typically ends up pleasing no one, especially in the arts and entertainment industries.

Should BioWare decide that the prospect of a sequel is just too messy, they could follow Halo’s example and go with a prequel or a story concurrent with the original trilogy. However, this route has problems of its own that would need addressing. Unless BioWare chooses to take a marketing risk (which EA will almost certainly veto), any Mass Effect game will have a human protagonist or at least several humans in the party. The backstory of the Mass Effect universe very clearly shows that humanity has been part of the galactic community for such a short time that still-living characters can remember when aliens were mere myth. This does not leave a large span of time for stories to take place. Having the game take place in a previous Reaper cycle has the problem that every cycle before Shepard’s failed, making any player character doomed from the start.

Out of all the possible paths BioWare could take with the next Mass Effect game, a prequel or side-story appears the most likely. Comments by community managers such as Chris Priestly and content developers such as Mike Gamble indicate that BioWare has no plans to further change the endings at this time. Combined with the statements by Priestly and Jessica Merizan, respectively, that the popular Indoctrination Theory remains a “valid possibility” with the current endings and that the Extended Cut “neither confirms nor denies IT,” it appears that BioWare’s plan to deal with the controversy is to try to keep everyone happy by staying ambiguous. Hopefully, the rest of the Mass Effect 3 DLC cycle should clear up some of the ambiguity. Either way, as long as players get a game with a customizable protagonist and are offered a high degree of meaningful choice, people will probably buy Mass Effect 4.


Mass Effect 4

Link here to check it out:'
http://gamingillustrated.com/mass-effect-4-where-does-bioware-go-from-me3/

4:08 EST, BLACK OPS 2 COMES OUT IN 6 DAY,7 HOURS, 51 MINUTES, AND SOMETHING SECONDS!!!!!!!!!!!!!!!!!!!!!!!!!


Part 2 around the schedule. 

Sunday, November 4, 2012

News of 11/5/2012 part 1

DmC: Devil May Cry is one of the first big-name releases of next year, with the release set for January 15, 2013, and it looks like Capcom's going to be offering super-fans the opportunity to buy into some bonuses with the Son of Sparda collector's edition. It hasn't been officially announced, but you can check out an image of the set and its contents above (via All Games Beta).

Assuming the promo pic is accurate, the Son of Sparda edition will include a copy of the game, a replica of Dante's necklace, and the Samurai Pack DLC, which transforms Dante's shotgun, scythe, and axe into "Samurai Devastators" and gives players free upgrade points at the beginning of the game. This may or may not be a Europe-exclusive set (based on the PEGI rating), though nothing at all is confirmed until Capcom officially reveals it.

DmC Son Of Sparda Edition Revealed, Includes DLC


The Devil my Cry Series is looking great, with the fan appreciation set, people are going to get booked for the night because they want to play DmC Son of Sparda. Hopefully CapCom will make this game good, not saying it would be, because I never played it. But I love Resident Evil, but they gotten poor ratings, which I don't mind, because you can not judge games unless you played them, ratings just mean what they think of the game.